Quint Rtgi.fx !exclusive! Download Jun 2026
: Handle lighting and shadows (Ambient Occlusion/Global Illumination). Specular Shaders
The (Ray Traced Global Illumination) is a premium ReShade shader created by Marty McFly (Pascal Gilcher). It adds real-time ray-traced lighting, shadows, and bounce light to almost any game by using the game's depth buffer. How to Download and Install
Unlike standard free shaders, the official and latest versions of RTGI are distributed through the creator's Patreon. Flightsim.to Subscription: Access the shader by becoming a member on the Marty's Mods Patreon (typically the $5 tier). Quint Rtgi.fx Download
RTGI simulates the way light bounces off surfaces in real-time, bringing "next-gen" lighting to older titles or games without native ray tracing.
(also known as Marty McFly's RTGI ) is a premium ReShade shader that adds Screen-Space Ray Traced Global Illumination to video games. The "draft feature" likely refers to the draft rendering mode or the high-performance mode designed to reduce the significant GPU performance cost associated with ray tracing . Key Features of qUINT RTGI.fx How to Download and Install Unlike standard free
Once you have downloaded the files, follow these steps to use it in-game: ReShade RTGI | Ray Traced Global Illumination
: Recently split into separate files to handle reflections, improving performance for those who only need diffuse lighting. How to Download and Access (also known as Marty McFly's RTGI ) is
Unlike standard open-source shaders, RTGI is primarily distributed through a Patreon-supported model Official Source: You can find the latest versions and support on the Marty McFly Patreon Discord Access: