Before we begin, ensure you have:
A functional "OP" (Overpowered/effective) system typically consists of three parts: Client-Side GUI : A ScreenGui in StarterGui fe kick ban player gui script op roblox work
-- GUI Creation local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextEntry = Instance.new("TextBox") local KickButton = Instance.new("TextButton") local BanButton = Instance.new("TextButton") Before we begin, ensure you have: A functional
-- Kick/Ban functions local function kickPlayer(player, reason) -- Check if user has OP access if game.Players.LocalPlayer:GetRankInGroup(game.GroupId) >= OP_Level then player:Kick(reason) end end Before we begin
RemoteEvent.OnServerEvent:Connect(function(player, action, targetName) -- 1. Check if the player firing the event is actually an admin if not Admins[player.UserId] then player:Kick("Unauthorized admin action attempt.") return end
-- Secure Script (Server Script) local RemoteEvent = game.ReplicatedStorage:WaitForChild("AdminAction")