: Stars and coins are shared between both players. If one player grabs a star, both are usually warped back to the castle hub together.
: Frame rate may dip in complex areas, and some visual artifacts like screen flickering or disappearing objects may occur due to the increased hardware demand of rendering two screens. Setup on PC (Emulator)
The "SM64 Multiplayer" (usually by Kaze Emanuar) .bps or .ppf patch.
: Taking a bright, childhood memory and turning it into something cold and alien.
: The "Normal" designation typically refers to playing the standard Super Mario 64 campaign without additional difficulty modifiers or "chaos" patches. Multi-Star Collection
: Stars and coins are shared between both players. If one player grabs a star, both are usually warped back to the castle hub together.
: Frame rate may dip in complex areas, and some visual artifacts like screen flickering or disappearing objects may occur due to the increased hardware demand of rendering two screens. Setup on PC (Emulator)
The "SM64 Multiplayer" (usually by Kaze Emanuar) .bps or .ppf patch.
: Taking a bright, childhood memory and turning it into something cold and alien.
: The "Normal" designation typically refers to playing the standard Super Mario 64 campaign without additional difficulty modifiers or "chaos" patches. Multi-Star Collection