Wrestling Empire Save Bytes Best
to save a snapshot of every character's current look, move set, and status.
To use a pre-made Save.bytes file (like those found in the Steam Community): wrestling empire save bytes
A: In a 2024 interview, Mat Dickie acknowledged the Switch’s hardware limitations. He improved compression in version 1.4.5, but the fundamental byte cap is a console OS limitation, not a bug. to save a snapshot of every character's current
: For power users, the save.bytes file is the key to transforming Wrestling Empire from a quirky indie title into a comprehensive wrestling encyclopedia. However, it requires a bit of manual file management that might be daunting for casual players. : For power users, the save
| Offset Range | Length | Purpose | |--------------|--------|---------| | 0x00–0x03 | 4 bytes | Magic/version header ( MDIC + version byte) | | 0x04–0x07 | 4 bytes | Save slot ID & checksum placeholder | | 0x08–0x0F | 8 bytes | Character name (packed 7-bit ASCII) | | 0x10–0x17 | 8 bytes | Promotion name | | 0x18–0x1F | 8 bytes | Player stats (strength, speed, etc.) – each 0–100, packed as 1 byte each | | 0x20–0x27 | 8 bytes | Relationships byte array (0–255 affection per rival/allies) | | 0x28–0x2F | 8 bytes | Title belts held (bitmask + holder ref) | | 0x30–0x3F | 16 bytes | Roster block – each wrestler has 2 bytes (ID + alignment/health) | | 0x40–0x4F | 16 bytes | Schedule/wins-losses per week | | 0x50–end | var | Spare bytes for injuries, contracts, unlockables |
/home/USERNAME/.steam/steam/steamapps/compatdata/1620340/pfx/drive_c/users/steamuser/AppData/LocalLow/MDickie/Wrestling Empire/ The "Hidden" Editor Trick One of the most popular reasons to mess with Save.bytes is to instantly unlock the Promotion Editor