Journal Of A Saint -v1.0- By Salr Games Official
of the specific dialogue choices for a particular character's route? Buy SALR a Coffee - Ko-fi
: The game is noted for its "beautiful" art and design, which contributes to an immersive storytelling environment. Journal of a Saint -v1.0- By SALR Games
: Some versions include secret endings (like the "Not in the slightest" achievement) which require very specific, often counter-intuitive dialogue choices such as "Just five more minutes" or "Lie" at specific junctures. Steam Community of the specific dialogue choices for a particular
The core mechanic is the journal itself. As the player, you must physically type or select entries based on Elara’s actions and speeches. The accuracy of your observations influences how "reliable" your record becomes. Inaccurate or biased journaling can lead to different ending paths. Steam Community The core mechanic is the journal itself
At its core, Journal of a Saint is not a game about heroism in the traditional sense. You play as , a disgraced monk in a decaying 14th-century-style monastery known as The Spire of Lamentations . The world has been struck by a "Silence Plague"—a supernatural affliction that doesn't kill the body, but erases the soul. Victims become Hollows: wandering, peaceful shells of humanity.
However, the game immediately subverts expectations. This is not a celebration of piety. Instead, asks a deeply uncomfortable question: What if sainthood is not a gift, but a slow, beautiful, and terrifying disease?