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: A paper discussing the shift from traditional profit-driven growth to "post-growth" sustainable development within game design.
I’m currently in the Pre-Alpha / Prototype stage. I’ve got the basic scaling logic working in Unity, along with a few test levels. I’d love your feedback on a few things: View forum - Growth and Shrink Games
Use variables to track "Size Modifier" (SM) or "Scale Factor." Sprite Scaling to gradually increase Enlarge/Reduce : A paper discussing the shift from traditional
Posted by CuriousObserver , 8 points (5 hours ago) 8 points (5 hours ago)