From a narrative design perspective, this is fascinating. A video game about grief? About a 50-something widow navigating the apps of New York? That is a game you cannot market to a mass audience expecting champagne and cosmopolitans.
This romance choice is considered a gold standard because:
However, emerging AI (like in Retreat to Enen or AI Dungeon ) suggests a future where the city reacts to your relationship. Imagine a Cyberpunk sequel where the advertisements on buildings change based on who you are dating. Or a GTA where the graffiti in an alley reads "+1" on the wall where you had your first date. The city becomes a living scrapbook.