Resident Evil 0 N64 Prototype Rom < SAFE | 2025 >

: Capcom initially conceived the prequel to take advantage of the N64’s cartridge-based media . Developers believed the lack of loading times on cartridges was essential for the game’s "Partner Zapping" and item-dropping systems, which would have been difficult for the disc-based PlayStation 1 to handle.

By mid-2000, development had stalled. Three factors killed the N64 version: Resident Evil 0 N64 Prototype Rom